This is my entry for Trijam #86 - The 3 hour game jam.

The theme for this jam was 'Stars'

The game was created in just over 2 and a half hours.

I created a game where you have to hop from planet to planet collecting stars between them, be careful though, as if you mistime your trajectory and you may end up drifting off into outer space never top be seen again.

Controls

The space key fires your ship from the current planet

Third Party Assets

Font: Gravity Pixel Font by John Watson

Timelapse




Comments

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Pretty fun! Love the artwork!

Thanks for playing whateep

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I  really like the core mechanic.   It scratches that timing itch like a good precision platformer.  Nice work!

Also, my two-year old played with me.   She had fun.  It was good that there was only one button.

Thanks for playing and taking the time to comment, glad you enjoyed it

Reall well done and the aesthetic (both sound + visual) is great. I like that different planets are spinning at different rates.

Thanks for playing, yes I thought it added a bit of variety having random speeds and directions of rotation to the planets

Thanks for creating this game :D. Absolutely love the graphics!

Sadly, when I press spacebar, my browser (firefox on linux) scrolls downwards (away from the game) so it’s hard to play! I managed to still play it by editing the HTML of this page so your game is on the bottom.

Thanks for playing and for the feedback, I've checked the full screen button option in itch now so that should fix the problem 

this games sick for only being made in 3 hours currently making a ship game after i finished the unexpected jam love these types of games keep slaying it frozen well

Thanks for playing and thanks for the positive comments